Switching to Ren'Py
- baetendirk
- 12 nov 2017
- 1 minuten om te lezen
So I finally decided to change to a different engine. No more Tyranobuilder. It has some issues still with audio, video, fonts and I have no idea when that will be fixed. Also I couldn't export my game to windows there for some reason that I don't understand completely. Another reason is that Ren'Py has a better community and it seems easier also for something I want to do, which is adding more expression to characters in 3D.
One of the great improvements recently with Ren'Py is that you no longer have to define each picture (which is one reason that I didn't want to use it before) , but that you can simply store them in a folder and the game then automatically recognizes them. You will still have to do a lot more typing than with Tyranobuilder, but overall it seems to me that it's a better engine once you understand what you are doing and that you feel comfortable with making a visual novel.
This now means obviously that I will have to spend a lot of time coding everything I already had in Tyranobuilder into Ren'Py.
I also almost finished one more alternate line in the current disco scene.